April 14, 2024

In its first manufacturing, Jukai Studios offers with survival horror with Stray Souls. A lot Alan Wake-esque, however actually a lot much less good.

Introduce. Your grandmother dies at a greater than honorable age and also you inherit her home. In your first evening on a courting web site, you meet a wierd neighbor who appears to know greater than you about the home the place unusual paranormal phenomena happen. For the common particular person, the primary logical response could be to run away and depart the home. However Daniel needs to seek out out the origin of the evil plaguing his dwelling and discover out what actually occurred to his grandmother.

That is the beginning premise of Stray Souls, the primary manufacturing from Poland’s Jukai Studios, an unbiased workforce “based by trade veterans who’ve been concerned within the growth of critically acclaimed video games specializing within the horror style.” Their mission is “to spark the subsequent evolution of horror media,” the web site explains.

In its gameplay and its method to the survival horror fashion, Stray Souls immediately reminds us of a sure Alan Wake. You progress via pure, darkish and hostile environments populated by evil creatures which might be after your pores and skin. Geared up with a flashlight (ineffective right here, apart from the lighting) and a pistol with disastrous dealing with, your character fights for his survival.

Stray Souls has an incredible ambiance and universe, if a bit fascinating at occasions.

If we come again to the gameplay later, we might nonetheless wish to level out the superb ambiance wherein the sport lulls us. That is most likely the sport’s solely energy, and if something, it’s notably essential. With a robust, disturbing however fascinating introductory movie, Stray Souls lays the muse for a disturbing plot and a very loopy universe from the beginning. We by no means actually really feel comfy on this ambiance steeped in satanism and horror. Nonetheless, the builders could have pushed the soar scares cursor a little bit too far to scare gamers. They clearly went overboard, some even changing into predictable and ridiculous. Subsequently, we’re lulled into this nerve-racking setting, even when we generally chortle on the nonsense of sure particulars.

A wonderful ambiance supported by musical compositions by Mr. Akira Yamaoka, the legendary composer of Silent Hill. And for good cause, we have been captivated by the accuracy and high quality of the tunes all through our journey. Then again, the title is just not dubbed in French in any respect, leaving us with unhappy French subtitles…

The extent design is catastrophic. For instance, let’s take the trail to the cemetery after we discover ourselves alone in a forest and face these unknown creatures. Aside from the truth that we can’t see something greater than three meters away, the development of the wooden is totally unsuccessful. We wander round for greater than ten minutes with out actually realizing the place we’re going, in ranges that give the impression of being utterly open and that each one resemble one another. This additionally applies to cutscenes. These drag on unnecessarily, with prolonged dialogues that aren’t very fascinating, though it might have been faster and the tempo quickened.

1698881816 563 Review – Stray Souls a terribly bad survival horror –Coping with the weapon and our hero Daniel.

As for the gameplay, Stray Souls places us within the footwear of Daniel, armed with a pistol to defend himself in opposition to the unknown creatures that will come after you. For the younger man, who celebrates his eighteenth birthday in the course of the journey, it’s not possible to defend himself with a kick or one thing related, the one gestures he can carry out are dodging or operating. To be trustworthy, there may be nothing constructive to spotlight within the gameplay.

Daniel’s actions are very troublesome and intensely uncomfortable. They aren’t in any respect fluid and really difficult to coordinate when you must dodge assaults from an enemy or a boss. The worst half might be drawing the weapon, which is barely potential with a button mixture. We often overlook to attract earlier than we begin aiming, leaving us utterly weak to the enemy. The hitboxes are additionally dangerous, as a result of even should you shoot subsequent to an enemy, they are going to be hit…

We simply talked about bosses. These are utterly uninteresting. Like an enormous baddie, you simply must dodge them and hearth pictures of their course. They merely have a bigger well being bar than smaller enemies, however that’s about it. Their strike sample is totally empty, they only rush in direction of us and assault us. Our solely mission is to keep away from these meaningless enemies after which shoot them.

1698881818 52 Review – Stray Souls a terribly bad survival horror –Visually, sure panoramas and settings are actually profitable.

“Empty” is the adjective we’ll use to outline “Stry Souls.” The quite a few puzzles which might be thrown our means are fairly nicely researched, though typically far-fetched and devoid of logic. They’re even in English, which isn’t all the time simple for individuals who have no idea the language of Shakespeare. Moreover, the sport is totally in English with French subtitles.

It’s easy: Jukai’s manufacturing is extra like a demo or early entry recreation than a completed and marketed title. At full value it nonetheless sells for €30, nevertheless it solely lasts lower than 5 hours and is stuffed with bugs of all types that terribly disrupt the immersion. Characters leaping round in the midst of a cutscene, a digital camera downside shaking in tight areas… A very large patch from the builders that fixes these bugs is greater than welcome, even when we doubt it should ever occur.

Visually, Stray Souls lastly will get an honorable point out. Due to Unreal Engine 5 and Epic’s MetaHuman expertise, which supplies high-quality faces and facial animations, Stray Souls is truthfully very profitable at this stage. If there’s all the time higher elsewhere, Jukai Studios’ recreation is (virtually) flawless for a small unbiased manufacturing of this stage.


With a want to revolutionize the survival horror style like so many different video games have executed earlier than, Jukai Studios is totally indulging. Full of excellent intentions, Stray Souls fails in some ways. Regardless of a really profitable ambiance, visuals and soundtrack, Stray Souls gives the look of a title in growth, comparable to a demo, moderately than a totally marketed recreation. Whether or not in cutscenes or in the course of the bug-filled recreation, Stray Souls abuses soar scares at inopportune moments. Even the extra rhythmic passages are disturbed by cutscenes that drag on and irretrievably break the rhythm that the builders attempt to implement (regardless of every part, very hardly ever). We had no complaints concerning the title’s soundtrack, which was composed by the legendary artist who additionally labored on “Silent Hill,” and it provides so much to the title’s ambiance. Stray Souls bought for 30 euros and was completed in lower than 5 hours. It’s a survival horror that sorely lacks ambition in its gameplay and struggles to impress on each stage.

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Stray Souls

Review – Stray Souls a terribly bad survival horror –

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We love :

Visually fairly good

A very profitable ambiance

A top quality soundtrack

We like much less:

Too many soar scares kill soar scares

Far too many bugs disrupt the immersion

A bit like taking part in a demo of a recreation in growth

Quite a few passages that drag on

Little curiosity in boss fights